Few days back AMD released new drivers that include a Crossfire profile for Everybody’s Gone to the Rapture. And now the Dan Pinchbeck (Creative director) confirmed that Everybody’s Gone to the Rapture is coming to PC after its initial console release. This isn’t an April Fool’s Day joke so consider it important and get energized.
Everybody’s Gone to the Rapture Confirmed For PC
Imaginative executive Dan Pinchbeck talked with PCGamer and shared how Everybody’s Gone to the Rapture PC came to be. As indicated by him, they generally needed to get the game on PC as they think of it as their home turf.
We kept making sure all the way through development that Sony knew that we could do it, and that we really wanted to do it. Around the time Rapture came out on PS4 there must have been an internal discussion at their end, as suddenly it became a possibility, so we jumped at the chance. It’s a bit like coming home—we’re absolutely chuffed to bits it’s going to get a PC release.
The game will be locked at glorious 60FPS on the PC. The distinction in the middle of the PC and PS4 variants of the game is the performance for sure. The PC version of the game comes with “accessibility features, like a crosshair option for people susceptible to motion sickness; visual assist for hearing-impaired players; and a ‘one button tilt’/simplified event-triggering feature for users with mobility issues.”
You can use the mouse/keyboard to play Everybody’s Gone to the Rapture, yet the developers have included backing for controllers out there.
Everybody’s Gone to the Rapture was developed with CryEngine the studio The Chinese Room in conjunction with SCE Santa Monica Studio, and published by Sony Computer Entertainment. Along with Helldivers, this is the second exclusive title for Playstation 4 which is making its way to the PC platform. For now there is no release date for the title.